CNVS License Agreement
Updated at 18-01-2023
Please read through the complete
Terms and Conditions and License agreement below. But here’s the top items we think you’ll want to know first:
Single User: Non-exclusive non-transferable royalty free license
You can use CNVS in your Personal projects.
You can use CNVS in your Commercial projects
You can use CNVS in books, eBooks and magazines that you sell - so long as the print run is no more than 5,000. If you wish to publish more get in touch at
hello@getcnvs.design You can use CNVS in non-template products that you sell - so long as the primary value of the product is not derived from the CNVS assets themselves e.g packaging, merchandising, books, eBooks.
You can use CNVS in templates that are transferred as a final deliverable to your client
- Maximum 75 different assets per deliverable
- Specific attribution and link back to CNVS required. (Attribution template here for
Miro and
Google Docs.)
- Client advised of the Limited Sublicense (no re-distribution allowed) in Clause 8.
You can use CNVS in publicly shared templates on marketplaces like Miroverse, or via your own marketing channels and digital products.
- Maximum 25 different assets per template
- Specific attribution and link back to CNVS required. (Attribution template found here for
Miro and
Google Docs.)
You can't use CNVS in On-Demand / Made to Order / Build it Yourself services or templates.
You can't use CNVS as the primary basis for templates or merchandising where the main value of the item is derived from the CNVS asset
You can't use CNVS as part of a competing service or similar scene and template building concept
License Terms
- For each digital icon or illustration (called an “Item”) you use from your CNVS purchase of an individual collection or subscription (called the “Materials”), you are granted a license to use the Item on a non-exclusive, non-transferable, commercial, worldwide and revocable basis, for unlimited use under the following conditions.
- The license starts when you make your purchase and download the Materials.
What you can do with the Materials
- The license includes the right to utilize the Item through communication to the public (performance), broadcast, display, distribution, and reproduction, but only as a part of the End Product which you have created with the Item.
Commercial End Products
- The license enables you to create an “End Product” (requiring an application of skill and effort) in one of the following ways. An End Product is a work that incorporates the Item as well as other things, so that it is larger in scope and different in nature than the single Item.
- You can make any number of copies of the End Product created using an Item. you can distribute the End Product through multiple media.
- You can modify or manipulate an Item, or combine the Item with other works, to suit your End Product. The resulting works created using the Item are subject to the terms of this license. You can do the things allowed in this clause as long as the End Product you then create using an Item is one that’s permitted under clause 4.
- You can use the Materials in your printed projects or televised / video projects unless the print run exceeds 5,000 or video views / streams exceeds 15,000. Above those numbers you must get in touch to upgrade your license. Contact us at hello@getcnvs.design .
Client Work
- You can use an Item to create an End Product for yourself or for a client. If you use an Item to create an End Product for a client, then you can transfer the End Product to your client as long as you have followed the requirements in clause 4. The right to use that Item as part of the End Product is transferred to your client with the End Product under the Limited Sublicense set out in clause 8.
- If you transfer an End Product to a client, you do so by sublicensing these license rights in any Item within that End Product. The sublicense must only be granted on condition that
a.) The third party has professionally instructed you (the “Licensee”) to produce goods or provide services to it/him/her and that you have used a limited number of items within the Materials to produce such goods or such services to the instructing third party
b.) The Licensee -and not the third party- chooses the specific items within the content of the Materials to be used in the production of goods or provision of services for the third party.
c.) The authorization granted by the Licensee to the third party is given in writing and complies with every restriction of the Licensee’s authorization to use the relevant Materials and includes, without limitation, a restriction for the third party or their own customers to reproduce, distribute, resell, relicense or extract the relevant Materials (i.e. the third party is the final user of the relevant content in the Materials).
d.) There are no more than 75 different assets from the CNVS library in the deliverable
e.) You must attribute any End Product that is transferred over to your client with a legible attribution and link to CNVS as seen in this Miro template and Google Docs template.
Public Distribution of Template(s)
9. You can use CNVS inside free or paid-for templates on marketplaces like Miroverse, Mural Community, or via your own marketing channels using a maximum of 25 assets per template and an attribution and link to CNVS as seen in this Miro template and Google Docs template.
If you would like to use more than 25 different CNVS assets, then a workaround is to combine several assets into a static image like a png or jpg.
What you can’t do with the Materials
Redistribution
- You can’t redistribute an Item as stock in a tool or as a template, in a database, or with source files. you can’t do this with an Item either on its own or bundled with other items, even if you modify the Item. You can’t redistribute or make available the Item as-is or with superficial modifications. These things are not allowed even if the redistribution is for free.
- You can't use more than 25 different assets per free or paid for template, nor more than 75 different assets for specific client work. CNVS reserves the right to instruct you to correct, take down or retract any work that contravenes these rules.
Customization and Merchandising
- You can’t use an Item in any application allowing an end user to customize a digital or physical product to their specific needs, such as an “on demand”, “made to order” or “build it yourself” application.
- you can’t use an Item for printed or digital merchandising (e.g. t-shirts, cups, postcards, birthday or greeting cards, invitations, calendars, web models or electronic devices, apps, NFTs, videogames, advertising spots, audiovisual animations) to produce an End Product where the primary value of the product lies in the Item itself, including:
a.) an End Product where the Item serves as its core component, and where without the incorporation of the Item it would not fundamentally differ from any other product of similar nature and use; and/or
b.) an End Product where the incorporation of the Item is what makes the product fundamentally unique and valuable, and is the main driving factor for the sale of the End Product. - For clarity, End Products where skill and effort have been applied to incorporate the Item into a larger design (such as with text and other graphics/images) or used as product packaging are not considered merchandising and are allowed.
a.) For example you can’t print an image out as a poster and sell copies of that poster, as the primary value of the poster is from the image itself. However, you can print an image as a book cover and sell copies of that book, as the primary value of the book is from the writing/contents of the book and not the image itself.
Trademarking
- You can’t claim trademark or service mark rights over an Item within the End Product created using that Item.
- You can’t use the Materials (totally or partially) in any trademark, or part of the same, which may be used by any other means to guarantee or to imply a guaranty of any product and/or service, unless the Freepik Content used in such cases is modified in such a way as to be a new and different content not confusingly similar with the original Freepik Content or implies a use of the Freepik Content as a template or test, and not as a final item or material;
- you can’t use the Materials in a manner that suggests an association or endorsement of any kind by CNVS the Company.
AI and Machine Learning
- You can’t use any Items or derivative work (including any caption information, title, keywords or other metadata associated with the Materials) for any machine learning and/or artificial intelligence purposes, or for any technologies designed or intended for the reproduction of visual design.
Other license terms
- The Materials may only ever be used by you, the original purchaser. This means that you cannot transfer the Materials or any item to someone else, or allow it to be used by someone else, even within the same company.
a.) Licensee is entitled to install or store the Materials on up to two computers per subscription seat at one time. - You can only use an Item for lawful purposes. Also, you can’t use an Item in connection with material which is offensive, defamatory, pornographic, obscene or demeaning, or promotes discrimination.
- "This license applies in conjunction with the Terms and Conditions for your use of the Materials. If there is an inconsistency between this license and the User Terms, this license will apply to the extent necessary to resolve the inconsistency.",
- This license can be terminated for any Item if you breach the license and don’t remedy the breach. If termination happens, you must stop using the Materials, which includes no longer making copies of or distributing any End Products created using the Materials (unless you remove the Item from it).
- CNVS retains ownership of the items in the Materials. You can’t claim ownership of an Item or the Materials, even if modified under clause 8.
- For each digital icon or illustration (called an “Item”) you use from your CNVS purchase of an individual collection or subscription (called the “Materials”), you are granted a license to use the Item on a non-exclusive, non-transferable, commercial, worldwide and revocable basis, for unlimited use under the following conditions.
- The license starts when you make your purchase and download the Materials.
What you can do with the Materials
- The license includes the right to utilize the Item through communication to the public (performance), broadcast, display, distribution, and reproduction, but only as a part of the End Product which you have created with the Item.
Commercial End Products
- The license enables you to create an “End Product” (requiring an application of skill and effort) in one of the following ways. An End Product is a work that incorporates the Item as well as other things, so that it is larger in scope and different in nature than the single Item.
- You can make any number of copies of the End Product created using an Item. you can distribute the End Product through multiple media.
- You can modify or manipulate an Item, or combine the Item with other works, to suit your End Product. The resulting works created using the Item are subject to the terms of this license. You can do the things allowed in this clause as long as the End Product you then create using an Item is one that’s permitted under clause 4.
- You can use the Materials in your printed projects or televised / video projects unless the print run exceeds 5,000 or video views / streams exceeds 15,000. Above those numbers you must get in touch to upgrade your license. Contact us at hello@getcnvs.design .
Client Work
- You can use an Item to create an End Product for yourself or for a client. If you use an Item to create an End Product for a client, then you can transfer the End Product to your client as long as you have followed the requirements in clause 4. The right to use that Item as part of the End Product is transferred to your client with the End Product under the Limited Sublicense set out in clause 8.
- If you transfer an End Product to a client, you do so by sublicensing these license rights in any Item within that End Product. The sublicense must only be granted on condition that
a.) The third party has professionally instructed you (the “Licensee”) to produce goods or provide services to it/him/her and that you have used a limited number of items within the Materials to produce such goods or such services to the instructing third party
b.) The Licensee -and not the third party- chooses the specific items within the content of the Materials to be used in the production of goods or provision of services for the third party.
c.) The authorization granted by the Licensee to the third party is given in writing and complies with every restriction of the Licensee’s authorization to use the relevant Materials and includes, without limitation, a restriction for the third party or their own customers to reproduce, distribute, resell, relicense or extract the relevant Materials (i.e. the third party is the final user of the relevant content in the Materials).
d.) There are no more than 75 different assets from the CNVS library in the deliverable
e.) You must attribute any End Product that is transferred over to your client with a legible attribution and link to CNVS as seen in this Miro template and Google Docs template.
Public Distribution of Template(s)
9. You can use CNVS inside free or paid-for templates on marketplaces like Miroverse, Mural Community, or via your own marketing channels using a maximum of 25 assets per template and an attribution and link to CNVS as seen in this Miro template and Google Docs template.
If you would like to use more than 25 different CNVS assets, then a workaround is to combine several assets into a static image like a png or jpg.
What you can’t do with the Materials
Redistribution
- You can’t redistribute an Item as stock in a tool or as a template, in a database, or with source files. you can’t do this with an Item either on its own or bundled with other items, even if you modify the Item. You can’t redistribute or make available the Item as-is or with superficial modifications. These things are not allowed even if the redistribution is for free.
Customization and Merchandising
- You can’t use an Item in any application allowing an end user to customize a digital or physical product to their specific needs, such as an “on demand”, “made to order” or “build it yourself” application.
- you can’t use an Item for printed or digital merchandising (e.g. t-shirts, cups, postcards, birthday or greeting cards, invitations, calendars, web models or electronic devices, apps, NFTs, videogames, advertising spots, audiovisual animations) to produce an End Product where the primary value of the product lies in the Item itself, including:
a.) an End Product where the Item serves as its core component, and where without the incorporation of the Item it would not fundamentally differ from any other product of similar nature and use; and/or
b.) an End Product where the incorporation of the Item is what makes the product fundamentally unique and valuable, and is the main driving factor for the sale of the End Product. - For clarity, End Products where skill and effort have been applied to incorporate the Item into a larger design (such as with text and other graphics/images) or used as product packaging are not considered merchandising and are allowed.
a.) For example you can’t print an image out as a poster and sell copies of that poster, as the primary value of the poster is from the image itself. However, you can print an image as a book cover and sell copies of that book, as the primary value of the book is from the writing/contents of the book and not the image itself.
Trademarking
- You can’t claim trademark or service mark rights over an Item within the End Product created using that Item.
- You can’t use the Materials (totally or partially) in any trademark, or part of the same, which may be used by any other means to guarantee or to imply a guaranty of any product and/or service, unless the Freepik Content used in such cases is modified in such a way as to be a new and different content not confusingly similar with the original Freepik Content or implies a use of the Freepik Content as a template or test, and not as a final item or material;
- you can’t use the Materials in a manner that suggests an association or endorsement of any kind by CNVS the Company.
AI and Machine Learning
- You can’t use any Items or derivative work (including any caption information, title, keywords or other metadata associated with the Materials) for any machine learning and/or artificial intelligence purposes, or for any technologies designed or intended for the reproduction of visual design.
Other license terms
- The Materials may only ever be used by you, the original purchaser. This means that you cannot transfer the Materials or any item to someone else, or allow it to be used by someone else, even within the same company.
a.) Licensee is entitled to install or store the Materials on up to two computers per subscription seat at one time. - You can only use an Item for lawful purposes. Also, you can’t use an Item in connection with material which is offensive, defamatory, pornographic, obscene or demeaning, or promotes discrimination.
- "This license applies in conjunction with the Terms and Conditions for your use of the Materials. If there is an inconsistency between this license and the User Terms, this license will apply to the extent necessary to resolve the inconsistency.",
- This license can be terminated for any Item if you breach the license and don’t remedy the breach. If termination happens, you must stop using the Materials, which includes no longer making copies of or distributing any End Products created using the Materials (unless you remove the Item from it).
- CNVS retains ownership of the items in the Materials. You can’t claim ownership of an Item or the Materials, even if modified under clause 8.
- For each digital icon or illustration (called an “Item”) you use from your CNVS purchase of an individual collection or subscription (called the “Materials”), you are granted a license to use the Item on a non-exclusive, non-transferable, commercial, worldwide and revocable basis, for unlimited use under the following conditions.
- The license starts when you make your purchase and download the Materials.
What you can do with the Materials
- The license includes the right to utilize the Item through communication to the public (performance), broadcast, display, distribution, and reproduction, but only as a part of the End Product which you have created with the Item.
Commercial End Products
- The license enables you to create an “End Product” (requiring an application of skill and effort) in one of the following ways. An End Product is a work that incorporates the Item as well as other things, so that it is larger in scope and different in nature than the single Item.
- You can make any number of copies of the End Product created using an Item. you can distribute the End Product through multiple media.
- You can modify or manipulate an Item, or combine the Item with other works, to suit your End Product. The resulting works created using the Item are subject to the terms of this license. You can do the things allowed in this clause as long as the End Product you then create using an Item is one that’s permitted under clause 4.
- You can use the Materials in your printed projects or televised / video projects unless the print run exceeds 5,000 or video views / streams exceeds 15,000. Above those numbers you must get in touch to upgrade your license. Contact us at hello@getcnvs.design .
Client Work
- You can use an Item to create an End Product for yourself or for a client. If you use an Item to create an End Product for a client, then you can transfer the End Product to your client as long as you have followed the requirements in clause 4. The right to use that Item as part of the End Product is transferred to your client with the End Product under the Limited Sublicense set out in clause 8.
- If you transfer an End Product to a client, you do so by sublicensing these license rights in any Item within that End Product. The sublicense must only be granted on condition that
a.) The third party has professionally instructed you (the “Licensee”) to produce goods or provide services to it/him/her and that you have used a limited number of items within the Materials to produce such goods or such services to the instructing third party
b.) The Licensee -and not the third party- chooses the specific items within the content of the Materials to be used in the production of goods or provision of services for the third party.
c.) The authorization granted by the Licensee to the third party is given in writing and complies with every restriction of the Licensee’s authorization to use the relevant Materials and includes, without limitation, a restriction for the third party or their own customers to reproduce, distribute, resell, relicense or extract the relevant Materials (i.e. the third party is the final user of the relevant content in the Materials).
d.) There are no more than 75 different assets from the CNVS library in the deliverable
e.) You must attribute any End Product that is transferred over to your client with a legible attribution and link to CNVS as seen in this Miro template and Google Docs template.
Public Distribution of Template(s)
9. You can use CNVS inside free or paid-for templates on marketplaces like Miroverse, Mural Community, or via your own marketing channels using a maximum of 25 assets per template and an attribution and link to CNVS as seen in this Miro template and Google Docs template.
If you would like to use more than 25 different CNVS assets, then a workaround is to combine several assets into a static image like a png or jpg.
What you can’t do with the Materials
Redistribution
- You can’t redistribute an Item as stock in a tool or as a template, in a database, or with source files. you can’t do this with an Item either on its own or bundled with other items, even if you modify the Item. You can’t redistribute or make available the Item as-is or with superficial modifications. These things are not allowed even if the redistribution is for free.
Customization and Merchandising
- You can’t use an Item in any application allowing an end user to customize a digital or physical product to their specific needs, such as an “on demand”, “made to order” or “build it yourself” application.
- you can’t use an Item for printed or digital merchandising (e.g. t-shirts, cups, postcards, birthday or greeting cards, invitations, calendars, web models or electronic devices, apps, NFTs, videogames, advertising spots, audiovisual animations) to produce an End Product where the primary value of the product lies in the Item itself, including:
a.) an End Product where the Item serves as its core component, and where without the incorporation of the Item it would not fundamentally differ from any other product of similar nature and use; and/or
b.) an End Product where the incorporation of the Item is what makes the product fundamentally unique and valuable, and is the main driving factor for the sale of the End Product. - For clarity, End Products where skill and effort have been applied to incorporate the Item into a larger design (such as with text and other graphics/images) or used as product packaging are not considered merchandising and are allowed.
a.) For example you can’t print an image out as a poster and sell copies of that poster, as the primary value of the poster is from the image itself. However, you can print an image as a book cover and sell copies of that book, as the primary value of the book is from the writing/contents of the book and not the image itself.
Trademarking
- You can’t claim trademark or service mark rights over an Item within the End Product created using that Item.
- You can’t use the Materials (totally or partially) in any trademark, or part of the same, which may be used by any other means to guarantee or to imply a guaranty of any product and/or service, unless the Freepik Content used in such cases is modified in such a way as to be a new and different content not confusingly similar with the original Freepik Content or implies a use of the Freepik Content as a template or test, and not as a final item or material;
- you can’t use the Materials in a manner that suggests an association or endorsement of any kind by CNVS the Company.
AI and Machine Learning
- You can’t use any Items or derivative work (including any caption information, title, keywords or other metadata associated with the Materials) for any machine learning and/or artificial intelligence purposes, or for any technologies designed or intended for the reproduction of visual design.
Other license terms
- The Materials may only ever be used by you, the original purchaser. This means that you cannot transfer the Materials or any item to someone else, or allow it to be used by someone else, even within the same company.
a.) Licensee is entitled to install or store the Materials on up to two computers per subscription seat at one time. - You can only use an Item for lawful purposes. Also, you can’t use an Item in connection with material which is offensive, defamatory, pornographic, obscene or demeaning, or promotes discrimination.
- "This license applies in conjunction with the Terms and Conditions for your use of the Materials. If there is an inconsistency between this license and the User Terms, this license will apply to the extent necessary to resolve the inconsistency.",
- This license can be terminated for any Item if you breach the license and don’t remedy the breach. If termination happens, you must stop using the Materials, which includes no longer making copies of or distributing any End Products created using the Materials (unless you remove the Item from it).
- CNVS retains ownership of the items in the Materials. You can’t claim ownership of an Item or the Materials, even if modified under clause 8.
- For each digital icon or illustration (called an “Item”) you use from your CNVS purchase of an individual collection or subscription (called the “Materials”), you are granted a license to use the Item on a non-exclusive, non-transferable, commercial, worldwide and revocable basis, for unlimited use under the following conditions.
- The license starts when you make your purchase and download the Materials.
What you can do with the Materials
- The license includes the right to utilize the Item through communication to the public (performance), broadcast, display, distribution, and reproduction, but only as a part of the End Product which you have created with the Item.
Commercial End Products
- The license enables you to create an “End Product” (requiring an application of skill and effort) in one of the following ways. An End Product is a work that incorporates the Item as well as other things, so that it is larger in scope and different in nature than the single Item.
- You can make any number of copies of the End Product created using an Item. you can distribute the End Product through multiple media.
- You can modify or manipulate an Item, or combine the Item with other works, to suit your End Product. The resulting works created using the Item are subject to the terms of this license. You can do the things allowed in this clause as long as the End Product you then create using an Item is one that’s permitted under clause 4.
- You can use the Materials in your printed projects or televised / video projects unless the print run exceeds 5,000 or video views / streams exceeds 15,000. Above those numbers you must get in touch to upgrade your license. Contact us at hello@getcnvs.design .
Client Work
- You can use an Item to create an End Product for yourself or for a client. If you use an Item to create an End Product for a client, then you can transfer the End Product to your client as long as you have followed the requirements in clause 4. The right to use that Item as part of the End Product is transferred to your client with the End Product under the Limited Sublicense set out in clause 8.
- If you transfer an End Product to a client, you do so by sublicensing these license rights in any Item within that End Product. The sublicense must only be granted on condition that
a.) The third party has professionally instructed you (the “Licensee”) to produce goods or provide services to it/him/her and that you have used a limited number of items within the Materials to produce such goods or such services to the instructing third party
b.) The Licensee -and not the third party- chooses the specific items within the content of the Materials to be used in the production of goods or provision of services for the third party.
c.) The authorization granted by the Licensee to the third party is given in writing and complies with every restriction of the Licensee’s authorization to use the relevant Materials and includes, without limitation, a restriction for the third party or their own customers to reproduce, distribute, resell, relicense or extract the relevant Materials (i.e. the third party is the final user of the relevant content in the Materials).
d.) There are no more than 75 different assets from the CNVS library in the deliverable
e.) You must attribute any End Product that is transferred over to your client with a legible attribution and link to CNVS as seen in this Miro template and Google Docs template.
Public Distribution of Template(s)
9. You can use CNVS inside free or paid-for templates on marketplaces like Miroverse, Mural Community, or via your own marketing channels using a maximum of 25 assets per template and an attribution and link to CNVS as seen in this Miro template and Google Docs template.
If you would like to use more than 25 different CNVS assets, then a workaround is to combine several assets into a static image like a png or jpg.
What you can’t do with the Materials
Redistribution
- You can’t redistribute an Item as stock in a tool or as a template, in a database, or with source files. you can’t do this with an Item either on its own or bundled with other items, even if you modify the Item. You can’t redistribute or make available the Item as-is or with superficial modifications. These things are not allowed even if the redistribution is for free.
Customization and Merchandising
- You can’t use an Item in any application allowing an end user to customize a digital or physical product to their specific needs, such as an “on demand”, “made to order” or “build it yourself” application.
- you can’t use an Item for printed or digital merchandising (e.g. t-shirts, cups, postcards, birthday or greeting cards, invitations, calendars, web models or electronic devices, apps, NFTs, videogames, advertising spots, audiovisual animations) to produce an End Product where the primary value of the product lies in the Item itself, including:
a.) an End Product where the Item serves as its core component, and where without the incorporation of the Item it would not fundamentally differ from any other product of similar nature and use; and/or
b.) an End Product where the incorporation of the Item is what makes the product fundamentally unique and valuable, and is the main driving factor for the sale of the End Product. - For clarity, End Products where skill and effort have been applied to incorporate the Item into a larger design (such as with text and other graphics/images) or used as product packaging are not considered merchandising and are allowed.
a.) For example you can’t print an image out as a poster and sell copies of that poster, as the primary value of the poster is from the image itself. However, you can print an image as a book cover and sell copies of that book, as the primary value of the book is from the writing/contents of the book and not the image itself.
Trademarking
- You can’t claim trademark or service mark rights over an Item within the End Product created using that Item.
- You can’t use the Materials (totally or partially) in any trademark, or part of the same, which may be used by any other means to guarantee or to imply a guaranty of any product and/or service, unless the Freepik Content used in such cases is modified in such a way as to be a new and different content not confusingly similar with the original Freepik Content or implies a use of the Freepik Content as a template or test, and not as a final item or material;
- you can’t use the Materials in a manner that suggests an association or endorsement of any kind by CNVS the Company.
AI and Machine Learning
- You can’t use any Items or derivative work (including any caption information, title, keywords or other metadata associated with the Materials) for any machine learning and/or artificial intelligence purposes, or for any technologies designed or intended for the reproduction of visual design.
Other license terms
- The Materials may only ever be used by you, the original purchaser. This means that you cannot transfer the Materials or any item to someone else, or allow it to be used by someone else, even within the same company.
a.) Licensee is entitled to install or store the Materials on up to two computers per subscription seat at one time. - You can only use an Item for lawful purposes. Also, you can’t use an Item in connection with material which is offensive, defamatory, pornographic, obscene or demeaning, or promotes discrimination.
- "This license applies in conjunction with the Terms and Conditions for your use of the Materials. If there is an inconsistency between this license and the User Terms, this license will apply to the extent necessary to resolve the inconsistency.",
- This license can be terminated for any Item if you breach the license and don’t remedy the breach. If termination happens, you must stop using the Materials, which includes no longer making copies of or distributing any End Products created using the Materials (unless you remove the Item from it).
- CNVS retains ownership of the items in the Materials. You can’t claim ownership of an Item or the Materials, even if modified under clause 8.
- For each digital icon or illustration (called an “Item”) you use from your CNVS purchase of an individual collection or subscription (called the “Materials”), you are granted a license to use the Item on a non-exclusive, non-transferable, commercial, worldwide and revocable basis, for unlimited use under the following conditions.
- The license starts when you make your purchase and download the Materials.
What you can do with the Materials
- The license includes the right to utilize the Item through communication to the public (performance), broadcast, display, distribution, and reproduction, but only as a part of the End Product which you have created with the Item.
Commercial End Products
- The license enables you to create an “End Product” (requiring an application of skill and effort) in one of the following ways. An End Product is a work that incorporates the Item as well as other things, so that it is larger in scope and different in nature than the single Item.
- You can make any number of copies of the End Product created using an Item. you can distribute the End Product through multiple media.
- You can modify or manipulate an Item, or combine the Item with other works, to suit your End Product. The resulting works created using the Item are subject to the terms of this license. You can do the things allowed in this clause as long as the End Product you then create using an Item is one that’s permitted under clause 4.
- You can use the Materials in your printed projects or televised / video projects unless the print run exceeds 5,000 or video views / streams exceeds 15,000. Above those numbers you must get in touch to upgrade your license. Contact us at hello@getcnvs.design .
Client Work
- You can use an Item to create an End Product for yourself or for a client. If you use an Item to create an End Product for a client, then you can transfer the End Product to your client as long as you have followed the requirements in clause 4. The right to use that Item as part of the End Product is transferred to your client with the End Product under the Limited Sublicense set out in clause 8.
- If you transfer an End Product to a client, you do so by sublicensing these license rights in any Item within that End Product. The sublicense must only be granted on condition that
a.) The third party has professionally instructed you (the “Licensee”) to produce goods or provide services to it/him/her and that you have used a limited number of items within the Materials to produce such goods or such services to the instructing third party
b.) The Licensee -and not the third party- chooses the specific items within the content of the Materials to be used in the production of goods or provision of services for the third party.
c.) The authorization granted by the Licensee to the third party is given in writing and complies with every restriction of the Licensee’s authorization to use the relevant Materials and includes, without limitation, a restriction for the third party or their own customers to reproduce, distribute, resell, relicense or extract the relevant Materials (i.e. the third party is the final user of the relevant content in the Materials).
d.) There are no more than 75 different assets from the CNVS library in the deliverable
e.) You must attribute any End Product that is transferred over to your client with a legible attribution and link to CNVS as seen in this Miro template and Google Docs template.
Public Distribution of Template(s)
9. You can use CNVS inside free or paid-for templates on marketplaces like Miroverse, Mural Community, or via your own marketing channels using a maximum of 25 assets per template and an attribution and link to CNVS as seen in this Miro template and Google Docs template.
If you would like to use more than 25 different CNVS assets, then a workaround is to combine several assets into a static image like a png or jpg.
What you can’t do with the Materials
Redistribution
- You can’t redistribute an Item as stock in a tool or as a template, in a database, or with source files. you can’t do this with an Item either on its own or bundled with other items, even if you modify the Item. You can’t redistribute or make available the Item as-is or with superficial modifications. These things are not allowed even if the redistribution is for free.
Customization and Merchandising
- You can’t use an Item in any application allowing an end user to customize a digital or physical product to their specific needs, such as an “on demand”, “made to order” or “build it yourself” application.
- you can’t use an Item for printed or digital merchandising (e.g. t-shirts, cups, postcards, birthday or greeting cards, invitations, calendars, web models or electronic devices, apps, NFTs, videogames, advertising spots, audiovisual animations) to produce an End Product where the primary value of the product lies in the Item itself, including:
a.) an End Product where the Item serves as its core component, and where without the incorporation of the Item it would not fundamentally differ from any other product of similar nature and use; and/or
b.) an End Product where the incorporation of the Item is what makes the product fundamentally unique and valuable, and is the main driving factor for the sale of the End Product. - For clarity, End Products where skill and effort have been applied to incorporate the Item into a larger design (such as with text and other graphics/images) or used as product packaging are not considered merchandising and are allowed.
a.) For example you can’t print an image out as a poster and sell copies of that poster, as the primary value of the poster is from the image itself. However, you can print an image as a book cover and sell copies of that book, as the primary value of the book is from the writing/contents of the book and not the image itself.
Trademarking
- You can’t claim trademark or service mark rights over an Item within the End Product created using that Item.
- You can’t use the Materials (totally or partially) in any trademark, or part of the same, which may be used by any other means to guarantee or to imply a guaranty of any product and/or service, unless the Freepik Content used in such cases is modified in such a way as to be a new and different content not confusingly similar with the original Freepik Content or implies a use of the Freepik Content as a template or test, and not as a final item or material;
- you can’t use the Materials in a manner that suggests an association or endorsement of any kind by CNVS the Company.
AI and Machine Learning
- You can’t use any Items or derivative work (including any caption information, title, keywords or other metadata associated with the Materials) for any machine learning and/or artificial intelligence purposes, or for any technologies designed or intended for the reproduction of visual design.
Other license terms
- The Materials may only ever be used by you, the original purchaser. This means that you cannot transfer the Materials or any item to someone else, or allow it to be used by someone else, even within the same company.
a.) Licensee is entitled to install or store the Materials on up to two computers per subscription seat at one time. - You can only use an Item for lawful purposes. Also, you can’t use an Item in connection with material which is offensive, defamatory, pornographic, obscene or demeaning, or promotes discrimination.
- "This license applies in conjunction with the Terms and Conditions for your use of the Materials. If there is an inconsistency between this license and the User Terms, this license will apply to the extent necessary to resolve the inconsistency.",
- This license can be terminated for any Item if you breach the license and don’t remedy the breach. If termination happens, you must stop using the Materials, which includes no longer making copies of or distributing any End Products created using the Materials (unless you remove the Item from it).
- CNVS retains ownership of the items in the Materials. You can’t claim ownership of an Item or the Materials, even if modified under clause 8.
- For each digital icon or illustration (called an “Item”) you use from your CNVS purchase of an individual collection or subscription (called the “Materials”), you are granted a license to use the Item on a non-exclusive, non-transferable, commercial, worldwide and revocable basis, for unlimited use under the following conditions.
- The license starts when you make your purchase and download the Materials.
What you can do with the Materials
- The license includes the right to utilize the Item through communication to the public (performance), broadcast, display, distribution, and reproduction, but only as a part of the End Product which you have created with the Item.
Commercial End Products
- The license enables you to create an “End Product” (requiring an application of skill and effort) in one of the following ways. An End Product is a work that incorporates the Item as well as other things, so that it is larger in scope and different in nature than the single Item.
- You can make any number of copies of the End Product created using an Item. you can distribute the End Product through multiple media.
- You can modify or manipulate an Item, or combine the Item with other works, to suit your End Product. The resulting works created using the Item are subject to the terms of this license. You can do the things allowed in this clause as long as the End Product you then create using an Item is one that’s permitted under clause 4.
- You can use the Materials in your printed projects or televised / video projects unless the print run exceeds 5,000 or video views / streams exceeds 15,000. Above those numbers you must get in touch to upgrade your license. Contact us at hello@getcnvs.design .
Client Work
- You can use an Item to create an End Product for yourself or for a client. If you use an Item to create an End Product for a client, then you can transfer the End Product to your client as long as you have followed the requirements in clause 4. The right to use that Item as part of the End Product is transferred to your client with the End Product under the Limited Sublicense set out in clause 8.
- If you transfer an End Product to a client, you do so by sublicensing these license rights in any Item within that End Product. The sublicense must only be granted on condition that
a.) The third party has professionally instructed you (the “Licensee”) to produce goods or provide services to it/him/her and that you have used a limited number of items within the Materials to produce such goods or such services to the instructing third party
b.) The Licensee -and not the third party- chooses the specific items within the content of the Materials to be used in the production of goods or provision of services for the third party.
c.) The authorization granted by the Licensee to the third party is given in writing and complies with every restriction of the Licensee’s authorization to use the relevant Materials and includes, without limitation, a restriction for the third party or their own customers to reproduce, distribute, resell, relicense or extract the relevant Materials (i.e. the third party is the final user of the relevant content in the Materials).
d.) There are no more than 75 different assets from the CNVS library in the deliverable
e.) You must attribute any End Product that is transferred over to your client with a legible attribution and link to CNVS as seen in this Miro template and Google Docs template.
Public Distribution of Template(s)
9. You can use CNVS inside free or paid-for templates on marketplaces like Miroverse, Mural Community, or via your own marketing channels using a maximum of 25 assets per template and an attribution and link to CNVS as seen in this Miro template and Google Docs template.
If you would like to use more than 25 different CNVS assets, then a workaround is to combine several assets into a static image like a png or jpg.
What you can’t do with the Materials
Redistribution
- You can’t redistribute an Item as stock in a tool or as a template, in a database, or with source files. you can’t do this with an Item either on its own or bundled with other items, even if you modify the Item. You can’t redistribute or make available the Item as-is or with superficial modifications. These things are not allowed even if the redistribution is for free.
Customization and Merchandising
- You can’t use an Item in any application allowing an end user to customize a digital or physical product to their specific needs, such as an “on demand”, “made to order” or “build it yourself” application.
- you can’t use an Item for printed or digital merchandising (e.g. t-shirts, cups, postcards, birthday or greeting cards, invitations, calendars, web models or electronic devices, apps, NFTs, videogames, advertising spots, audiovisual animations) to produce an End Product where the primary value of the product lies in the Item itself, including:
a.) an End Product where the Item serves as its core component, and where without the incorporation of the Item it would not fundamentally differ from any other product of similar nature and use; and/or
b.) an End Product where the incorporation of the Item is what makes the product fundamentally unique and valuable, and is the main driving factor for the sale of the End Product. - For clarity, End Products where skill and effort have been applied to incorporate the Item into a larger design (such as with text and other graphics/images) or used as product packaging are not considered merchandising and are allowed.
a.) For example you can’t print an image out as a poster and sell copies of that poster, as the primary value of the poster is from the image itself. However, you can print an image as a book cover and sell copies of that book, as the primary value of the book is from the writing/contents of the book and not the image itself.
Trademarking
- You can’t claim trademark or service mark rights over an Item within the End Product created using that Item.
- You can’t use the Materials (totally or partially) in any trademark, or part of the same, which may be used by any other means to guarantee or to imply a guaranty of any product and/or service, unless the Freepik Content used in such cases is modified in such a way as to be a new and different content not confusingly similar with the original Freepik Content or implies a use of the Freepik Content as a template or test, and not as a final item or material;
- you can’t use the Materials in a manner that suggests an association or endorsement of any kind by CNVS the Company.
AI and Machine Learning
- You can’t use any Items or derivative work (including any caption information, title, keywords or other metadata associated with the Materials) for any machine learning and/or artificial intelligence purposes, or for any technologies designed or intended for the reproduction of visual design.
Other license terms
- The Materials may only ever be used by you, the original purchaser. This means that you cannot transfer the Materials or any item to someone else, or allow it to be used by someone else, even within the same company.
a.) Licensee is entitled to install or store the Materials on up to two computers per subscription seat at one time. - You can only use an Item for lawful purposes. Also, you can’t use an Item in connection with material which is offensive, defamatory, pornographic, obscene or demeaning, or promotes discrimination.
- "This license applies in conjunction with the Terms and Conditions for your use of the Materials. If there is an inconsistency between this license and the User Terms, this license will apply to the extent necessary to resolve the inconsistency.",
- This license can be terminated for any Item if you breach the license and don’t remedy the breach. If termination happens, you must stop using the Materials, which includes no longer making copies of or distributing any End Products created using the Materials (unless you remove the Item from it).
- CNVS retains ownership of the items in the Materials. You can’t claim ownership of an Item or the Materials, even if modified under clause 8.